Weapon Changes

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Basic Weapon Changes

Weapons sold by NPCs do not have slots on Timelines. Instead, they have small passive bonuses. These bonuses vary depending on weapon type. Weapons dropped by monsters may be the NPC version with the passive bonus or may be their slotted version.

Weapon Type Base Attack (Original) Base Attack (Timelines) Non-Slotted Passive Bonus Max Slots (Timelines)
2 Handed Axe 2H Axe 185 220 8 Str 2
Battle Axe 2H Axe 80 95 3 Str 4
Buster 2H Axe 155 205 30% Inc Damage to Formless 2
Hammer 2H Axe 120 150 25% Chance to Stun 3
Glaive 2H Spear 104 121 400 Max HP 3
Guisarme 2H Spear 84 94 30% Inc Damage to Fish 4
Halberd 2H Spear 165 215 400 Max HP 2
Lance 2H Spear 185 225 25% Chance to Blind 2
Partizan 2H Spear 124 124 25% Chance to Blind 3
Trident 2H Spear 150 180 30% Inc Damage to Fish 3
Bastard Sword 2H Sword 115 140 Adds a 5% Chance to Leach 30% of Damage as HP 3
Broad Sword 2H Sword 140 185 None 2
Claymore 2H Sword 180 210 100 Max SP 2
Katana 2H Sword 60 75 50 Max SP 4
Slayer 2H Sword 90 135 10% Chance to Autocast Bash At Highest Level Learned 3
Two-Handed Sword 2H Sword 160 190 30% Inc Damage to Dragons 2
Axe Axe 38 53 25% Chance to Stun 4
Bible Book 115 115 20% Inc Damage to Poison, Holy, Dark, Undead 2
Book Book 85 85 20% Inc Damage to Earth, Wind, Fire, and Water 3
Arbalest Bow 90 90 None 2
Bow Bow 15 25 20% Inc Damage to Small 4
Composite Bow Bow 29 29 20% Inc Damage to Brute 4
Crossbow Bow 65 65 20% Inc Damage to Medium 3
Gakkung Bow Bow 100 100 20% Inc Damage to Brute 2
Great Bow Bow 50 62 20% Inc Damage to Large 3
Hunter Bow Bow 125 125 20% Inc Damage to Brute 1
Repeating Crossbow Bow 95 35 20% Inc ASPD 0
Cinquedea Dagger 110 110 When combined with Adventurer's Hope, reduces SP cost of improve concentration, adjustment, warm wind, and endure 2
Cowardice Blade Dagger 80 110 400 Max HP 2
Cutter Dagger 30 38 30% Inc Damage to Plants 4
Dagger Dagger 73 82 30% Inc Damage to Plants 3
Damascus Dagger 118 123 5 Agi 2
Dirk Dagger 59 79 5 Agi 3
Gladius Dagger 105 105 30% Inc Damage to Plants 3
Knife Dagger 17 35 250 Max HP 4
Main Gauche Dagger 43 43 10 Perfect Dodge 4
Stilleto Dagger 87 87 Grants Skill Improve Dodge Lv 5 3
Butcher Gatling Gun 75 75 None 3
Drifter Gatling Gun 50 50 Gives Single Action Level 10 4
Destroyer Grenade Launcher 220 220 Triple Action Causes 5 Cell Knockback 2
Inferno Grenade Launcher 280 280 30% Inc Damage to Mechanical 2
Guitar Instrument 142 142 30% Inc Damage to Angel 2
Gumoongoh Instrument 126 137 8% Increased SP recovery rate 2
Harp Instrument 114 114 200 Max HP 2
Lute Instrument 105 105 7% Increased SP recovery rate 3
Mandolin Instrument 90 103 30% Inc Damage to Angel 3
Violin Instrument 50 50 6% Increased SP recovery rate 4
Jamadhar Katar 165 185 10% ASPD 1
Jur Katar 125 125 15 Critical Attack Chance 3
Katar Katar 148 148 20% Critical Attack Damage 2
Claw Knuckle 86 116 None 2
Finger Knuckle 97 118 Low chance to drain 1% of damage dealt as sp when attacking 2
Fist Knuckle 115 161 10 Perfect Dodge 1
Knuckle Duster Knuckle 50 78 Low chance to autocast level 10 blessing when attacking 3
Studded Knuckles Knuckle 65 82 Low chance to autocast level 10 increase agility when attacking 3
Waghnak Knuckle 30 36 Low chance to gain 50 critical rate for 5 seconds when attacking 4
Chain Mace 84 84 50 Max SP 3
Club Mace 23 35 30% Inc Damage to Insect 4
Flail Mace 69 81 30% Inc Damage to Undead 3
Mace Mace 37 37 30% Inc Damage to Undead 4
Morning Star Mace 110 125 30% Inc Damage to Insect 2
Smasher Mace 54 79 30% Inc Damage to Insect 3
Sword Mace Mace 130 130 30% Inc Damage to Undead 2
Crimson Bolt Revolver 35 55 25% Chance to Inflict Curse when Using Bloody Shells 3
Six Shooter Revolver 30 20 9 Range 4
Garrison Revolver 70 120 10% Reduced After Cast Delay 2
Branch Rifle 50 50 20% Increased Long Range Damage 4
Cyclone Rifle 120 140 Ignores Defense of Brute 3
Dusk Rifle 150 180 Ignores Defense of Demi Human 2
Lever Action Rifle Rifle 138 155 Unslotted version available with original bonus 2
Long Barrel Rifle 150 210 14 Range 1
Black Rose Shotgun 180 180 Reduces SP consumption by 10% 2
Gate Keeper Shotgun 210 210 Unslotted Version Available with Original Bonus 2
Rolling Stone Shotgun 135 135 30% Increased Damage to Flying Enemies 3
Thunder P Shotgun 80 80 Unslotted Version Available with Original Bonus 2
Javelin Spear 28 54 25% Chance to Blind 4
Pike Spear 60 60 400 Max HP 4
Spear Spear 44 56 30% Inc Damage to Fish 4
Blade Sword 53 53 20 Hit 4
Falchion Sword 39 47 30% Inc Damage to Demi-Human 4
Flamberge Sword 150 155 500 attack if refined to +10, changed from level 3 to level 4 2
Haedonggum Sword 120 120 50 Max SP 2
Rapier Sword 70 92 10% Attack Speed 3
Ring Pommel Saber Sword 100 100 20 Hit 3
Saber Sword 115 115 30% Inc Damage to Demi-Human 3
Scimitar Sword 85 94 30% Inc Damage to Demi-Human 3
Sword Sword 25 45 50 attack if refined to +10 4
Town Sword Sword 100 100 Reduces SP cost of increase agility, blessing, heal, and provoke by 50% when combo'ed with Ring of Magnetism 2
Tsurugi Sword 130 140 10% Attack Speed 2
Line Whip 80 91 30% Inc Damage to Demon 3
Rante Whip Whip 135 135 30% Inc Damage to Demon 2
Rope Whip 45 45 6% Increased SP recovery rate 4
Tail Whip Whip 105 105 200 Max SP 2
Whip Whip 120 130 8% Increased SP recovery rate 2
Wire Whip Whip 95 95 7% Increased SP recovery rate 3
Asura Dagger 50 50 Int +2 3
Hakujin Dagger 120 120 Grants Use of Level 1 Heal 1
Jitte Dagger 70 70 5% Mdef Pierce 2
Murasame Dagger 95 95 20% Inc Damage to Fire 2

Level 3 and 4 Weapon Adjustments

Weapon Type Base Attack (Original) Base Attack (Timelines) Notes
Giant Axe 2H Axe 330 330 Replaced Cart Termination Damage Bonus with 25% Cart Revolution Damage Bonus
Bill Guisarme 2H Spear 183 215
Brionac 2H Spear 190 200
Cardo 2H Spear 150 150 If base str is greater than 90, adds a 50% chance to stun the target.
Crescent Scythe 2H Spear 180 215
Gae Bolg 2H Spear 160 190
Hellfire 2H Spear 200 170 Chance to autocast fireball increased to 30%
Longinus's Spear 2H Spear 180 215
Zephyrus 2H Spear 170 170 Chance to cast thunderstorm increased to 20%
Staff of Destruction 2H Staff 130 130 Removed mystic amplification. Now gives 3% matk per 2 refines.
Dragon Slayer 2H Sword 150 195
Executioner 2H Sword 155 240
Katzbalger 2H Sword 175 215
Krasnaya 2H Sword 200 200 When str is 95 or higher gain 60 attack
Muramasa 2H Sword 155 190
Schweizersabel 2H Sword 160 190 Chance to autocast lightning bolt increased to 20%
Zweihander 2H Sword 200 230
Violet Fear 2H Sword 275 275 Autocast chance for meteor storm and frostnova to 20%
Tablet Book 125 125 Adds 50 matk
Ballista Bow 145 145 Inc 15% Damage to Large
Falken Blitz Bow 100 100 Replaced sharpshooting with blitz beat
Luna Bow Bow 100 100 Now weapon level 4. If refined to +7, 7 def, if refined to +5, 5 def, else 2 def
Orc Archer Bow Bow 120 100 25% Inc Damage if Combined with Steel Arrows
Ice Pick Dagger 80 80 Damage bonus of 1% per vit of target. Ignores vit defense. Damage is not boosted by enemy armor and does not ignore enemy armor.
Huuma Giant Wheel Shuriken Huuma Shuriken 50 50 Weapon level is now 2
Berserk Guitar Instrument 10 10
Oriental Lute Instrument 150 150 Removed arrow vulcan. Increases musical strike damage by 30%
Blood Tears Katar 120 165
Chakram Katar 130 130 Replaced bonus to meteor assault with a bonus to grimtooth
Krishna Katar 120 160
Loki's Nail Katar 115 155
Berserk Knuckle 120 140
Hatii Claw Knuckle 152 180 Increased chance to cause bleeding when attacking
Kaiser Knuckle Knuckle 110 140 Now holy property. Inc 10% Damage to Undead, Earth, Water, Fire, and Wind element. Inc 5% Damage to undead race.
Golden Mace Mace 110 110 Inc Damage to Undead by 30%
Grand Cross Mace 140 140 Casts current level of turn undead
Iron Driver Mace 155 155 Increases 20% ASPD
Wrench Mace 115 115 Can also be used by merchant, blacksmith, and alchemist. Blind, stun, poison, and freeze status chance increased to 50%.
Gold Lux Revolver 20 50
Jungle Carbine Rifle 170 170 Critical rate bonus increased to 40%
Pole Axe Spear 160 160 Increases damage when using Pierce by 40%
Battle Hook Spear 140 140 Damage against demi-human increased to 40%. 10% chance to stun. Enables level 8 pierce.
Hunting Spear Spear 180 180 Replaced Joint Beat with ability to use spear boomerang level 3
Fireblend Sword 100 100 Autocast chance inc to 20%
Ice Falchion Sword 100 100 Autocast chance inc to 20%
Star Dust Blade Sword 140 140 Reduces SP cost of bash, magnum break, and mammonite by 75% when combo'ed with Adventurer's Hope and Ring of Magnetism
Carrot Whip Whip 185 185 Always casts level 10 increase agility
Electric Eel Whip 100 100 Removed arrow vulcan. Increased level of jupital thunder to 8.
Queen's Whip Whip 150 150 Removed arrow vulcan. Increases throw arrow damage by 30%

Slot Count Adjustments

Weapon Type Max Slots (Original) Max Slots (Timelines) Change
Guisarme 2H Spear 3 4 1
Partizan 2H Spear 2 3 1
Butcher Gatling Gun 1 3 2
Drifter Gatling Gun 1 4 3
Destroyer Grenade Launcher 1 2 1
Inferno Grenade Launcher 1 2 1
Six Shooter Revolver 3 4 1
Branch Rifle 3 4 1
Cyclone Rifle 2 3 1
Dusk Rifle 1 2 1
Black Rose Shotgun 1 2 1
Gate Keeper Shotgun 0 2 2
Rolling Stone Shotgun 1 3 2
Bloody Axe 2H Axe 0 2 2
Great Axe 2H Axe 0 2 2
Guillotine 2H Axe 0 2 2
Heart Breaker 2H Axe 1 2 1
Light Epsilon 2H Axe 0 2 2
Sabbath 2H Axe 0 2 2
Slaughter 2H Axe 0 2 2
Tomahawk 2H Axe 0 2 2
Ahlspiess 2H Spear 0 1 1
Bill Guisarme 2H Spear 0 2 2
Brionac 2H Spear 0 2 2
Crescent Scythe 2H Spear 1 2 1
Hellfire 2H Spear 0 3 3
Longinus's Spear 2H Spear 0 2 2
Staff of Destruction 2H Staff 1 2 1
Katzbalger 2H Sword 0 2 2
Krasnaya 2H Sword 3 2
Masamune 2H Sword 0 2 2
Muramasa 2H Sword 0 1 1
Girl's Diary Book 1 4 3
Tablet Book 1 2 1
Orc Archer Bow Bow 0 1 1
Ginnungagap Dagger 1 2 1
Sucsamad Dagger 1 2 1
Weeder Knife Dagger 1 2 1
Dagger of Counter Dagger 0 2 2
Burning Passion Guitar Instrument 0 2 2
Gentle Breeze Guitar Instrument 0 2 2
Green Acre Guitar Instrument 0 2 2
Loner's Guitar Instrument 0 2 2
Sharpened Legbone of Ghoul Katar 0 2 2
Loki's Nail Katar 0 2 2
Berserk Knuckle 1 2 1
Kaiser Knuckle Knuckle 0 1 1
Grand Cross Mace 1 2 1
Iron Driver Mace 0 2 2
Quadrille Mace 0 2 2
Slash Mace 0 2 2
Gold Lux Revolver 0 3 3
Gate Keeper-DD Shotgun 0 2 2
Brocca Spear 0 1 1
Tjungkuletti Spear 0 2 2
Byeollungum Sword 0 2 2
Caesar's Sword Sword 0 2 2
Cutlus Sword 1 2 1
Edge Sword 0 2 2
Holy Avenger Sword 0 2 2
Ice Falchion Sword 0 2 2
Mystaltainn Sword 0 2 2
Nagan Sword 0 2 2
Platinum Shotel Sword 1 2 1
Tirfing Sword 0 2 2
Star Dust Blade Sword 1 2 1
Chemeti Whip Whip 0 2 2
Electric Wire Whip 0 2 2
Gaia Whip Whip 0 2 2
Icicle Whip Whip 0 2 2
Lariat Whip Whip 0 3 3
Rapture Rose Whip 0 2 2
Red Flame Whip Whip 0 2 2


Level Requirements

Weapon Type Base Level Requirement (Original) Base Level Requirement (Timelines)
Red Square Bag Mace 50 75
Erde Mace 50 85
Berdysz 2H Axe 70 90
Giant Axe 2H Axe 50 80
Heart Breaker 2H Axe 70 90
Hurricane's Fury 2H Axe 80 90
Ahlspiess 2H Spear 65 85
Cardo 2H Spear 70 90
Dea Staff 2H Staff 50 85
Kronos 2H Staff 50 85
Staff of Destruction 2H Staff 80 90
Atlas Weapon 2H Sword 55 80
Bloody Eater 2H Sword 50 90
Krasnaya 2H Sword 50 75
Muscle Cutter 2H Sword 55 80
Violet Fear 2H Sword 80 90
Death Guidance 2H Sword 70 85
Vecer Axe Axe 50 70
Falken Blitz Bow 50 85
Orc Archer Bow Bow 65 85
Double Bound Bow 70 90
Desert Twilight Dagger 70 90
Sandstorm Dagger 70 90
Scalpel Dagger 55 85
Tooth Blade Dagger 55 75
Weihna Dagger 50 70
Base Guitar Instrument 70 75
Bloody Tears Katar 55 75
Drill Katar Katar 55 75
Inverse Scale Katar 55 75
Krishna Katar 50 75
Specialty Jur Katar 1 85
Wild Beast Claw Katar 55 75
Chakram Katar 55 90
Battle Hook Spear 65 75
Hunting Spear Spear 60 85
Croce Staff Staff 50 70
Eraser Staff 70 85
Lacryma Stick Staff 50 85
Lich's Bone Wand Staff 60 70
Piercing Staff Staff 70 85
Staff of Bordeaux Staff 50 70
Thorn Staff of Darkness Staff 75 90
Carrot Whip Whip 70 75
Electric Eel Whip 70 80
Crimson Bolt Revolver 35 24
Garrison Revolver 55 35
Gold Lux Revolver 12 33
Wasteland's Outlaw Revolver 70 65
Cyclone Rifle 24 24
Dusk Rifle 56 24
Long Barrel Rifle 70 35
Lever Action Rifle Rifle 70 35
Jungle Carbine Rifle 70 65
Rolling Stone Shotgun 14 14
Black Rose Shotgun 35 35
Gate Keeper Shotgun 24 24
Thunder P Shotgun 70 65
Gate Keeper-DD Shotgun 70 65
Drifter Gatling Gun 55 24
Butcher Gatling Gun 68 35
Destroyer Grenade Launcher 52 24
Inferno Grenade Launcher 65 35
Huuma Giant Wheel Shuriken Huuma Shuriken 42 24
Huuma Calm Mind Shuriken Huuma Shuriken 70 35
Huuma Wing Shuriken Huuma Shuriken 65 55
Huuma Blaze Shuriken Huuma Shuriken 1 55
Curved Sword Sword 55 85
Twin Edge (Blue) Sword 75 85
Twin Edge (Red) Sword 75 85

Changes to Ammo

Ammo Weight (Original) Weight (Timelines) Cost (Original) Cost (Timelines)
Sharp Leaf Shuriken 0.5 0.5 40 30
Thorn Needle Shuriken 0.5 0.5 100 40
Icicle Kunai 2 1 38 30
Black Earth Kunai 2 1 38 30
High Wind Kunai 2 1 38 30
Heat Wave Kunai 2 1 40 30
Fell Poison Kunai 2 1 28 30
Bullet 0.2 0.1 1 1
Silver Bullet 0.2 0.2 15 3
Bloody Shell 0.2 0.2 30 5